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Showing posts with label Game Maker Studio. Show all posts

by BRIAN FETCHER

GAZETTE — 1 year ago YoYo Games developed an amazing product. A product that would revolutionize game development for mobile platforms. That product is GameMaker Studio, and it just turned 1 years old today! Help YoYo Games celebrate by retweeting and telling YoYo Games what you love about GameMaker Studio.

"We've even got a few bday presents to give away!" -- YoYoGames, Ltd.



Happy Birthday!

by BRET HUDSON

YOYO GAMES — The Steam Software Store launched recently, adding GameMaker: Studio as one of its first programs available for download. The Steam version of GameMaker: Studio is the same as the version you can get via YoYo Games, however, you are able to save your work to your Steam Cloud storage space as well as be a part of the "Steam Workshop". The Steam Workshop is an online game portal designed for user-created games using the program. "GameMaker: Studio takes advantage of Steamworks features like easy installation, automatic updating and the ability to save your work to your personal Steam Cloud space so files can travel with you." To read more on what Valve's Mark Richardson and YoYo Games' Sandy Duncan had to say about this, check out the YoYo Games News article. To purchase the program, either search for it via the Steam program or check it out on theSteam website.

by MATT CHELEN

YOYO GAMES — Along with the announcement of the Windows 8 export module, YoYo Games announced that through the rest of the 2012 calendar year, they are giving Game Maker 8.1 users a shocking fifty percent discount on Game Maker Studio's Standard and Professional editions, marking them down to $25 and $50, respectively.


by MATT CHELEN

YOYO GAMES — YoYo Games has just recently announced that everyone who currently owns Game Maker Studio Standard or Professional editions has access to a new export module made for Windows 8 Metro applications.

The new export will require users to download and install both Microsoft's .Net Framework 3.5 and Visual Studio to build for it.

by Bret Hudson

GAME MAKER COMMUNITY — NAL posted a video on debugging Innoquous 4 on his Xperia PLAY Android device via GameMaker:Studio! NakedPaulToast discovered the video and posted it on the GMC, and we've copied the embed video and put it here for your convenience.

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